For my prototyping class at Lindenwood University, I have developed three prototypes in the past three weeks, each with a different game engine. This latest version, created in Gdevelop, focused on implementing two distinct collision detection events.
How to Play:
Press "Start Game" to begin.
Use the Left and Right arrow keys to move the basket.
Catch apples to score points.
Avoid the bombs, or you will lose health.
Catch 25 apples to win!